prefix: "[!] " update_available: "A new update for Miab is available!" current_version: "Current version: %version%" new_version: "New version: %version%" download: "[Download]" reload_success: "Configuration reloaded." no_permission: "You do not have permission to do this." caught_entity: "You caught a %entity%!" spawner_placed: "Captured Spawner placed! Right-click to configure." spawner_broken: "Spawner broken." only_players: "Only players can use this command." mob_not_allowed: "You cannot catch this mob." spawner_config_title: "Spawner Configuration" gui_locked: "LOCKED (Already used)" gui_can_take: "Can be taken" spawner_mob_not_allowed: "This mob cannot be put in a spawner!" spawner_full: "The spawner is already full!" spawner_activated: "Spawner activated!" only_mob_bucket: "Only mob buckets allowed!" bucket_locked: "The bucket is already built in!" captured_spawner_name: "Captured Spawner" captured_spawner_lore1: "Place it and" captured_spawner_lore2: "fill it with a" captured_spawner_lore3: "captured mob!" durability_lore: "Durability: %current% / %max%" release_lore: "Shift+Right-click: Release" manage_lore: "Right-click: Manage" captured_mob_name: "Captured %mob%" mob_management_title: " Mob Management" rename_success: "Mob successfully renamed!" rename_error_old: "Error: Old bucket." rename_instruction: "Drag named nametag here." heal_error_old: "Error: Old bucket." heal_full: "Mob is already fully healed!" feed_success: "Mob fed! %hp% HP" feed_instruction: "That's not edible." gui_rename_title: "Rename" gui_rename_lore1: "Place a nametag" gui_rename_lore2: "in the slot below." gui_heal_title: "Feed & Heal" gui_heal_lore1: "Place food in the" gui_heal_lore2: "slot below." gui_heal_lore3: "+4 HP per item" gui_cost: "Cost:" gui_hand: "Hand: " gui_armor: "Armor: %count% pieces" gui_hp: "HP: %hp% ♥"