# daily.yml
# Daily rewards: can be earned once per calendar day.

# Reward items
daily:
  half_hour:
    page: 0
    slot: 0
    material: GOLD_INGOT
    name: "&6%interval%"
    lore:
      - "&7Come back every day and"
      - "&7play for at least &b%interval%&7!"
      - ""
      - "&fProgress: &b%progress%"
      - ""
      - "&fReward: &a%reward%"
      - "&fType: &eDaily"

    achieved:
      material: LIME_WOOL
      name: "&aAchieved - %interval%"
      lore:
        - "&7You've already achieved this reward."
        - ""
        - "&fReward: &a%reward%"
        - "&fType: &eDaily"

    interval: 900  # 15 min/day
    commands:
      - "crate key give %player% daily 1"
    message: "&bᴘʟᴀʏᴛɪᴍᴇ &e♦ &fThank you for playing &b15 minutes &ftoday! — Enjoy your daily key!"
    gui-interval: "15 minutes"
    reward-desc: "1x Daily Key"
    permissions-required:
      - playtime.rewards.daily1
      - playtime.rewards.rank1

# If you have any questions about what does what within' the above section, please refer to the "constant.yml" file.

# Custom items
menu-items:

  info:
    slot: 53
    material: BOOK
    name: "&bDaily Rewards"
    lore:
      - "&7These refresh once per day."
      - "&7Progress updates live in this menu."

  # Example item using a command:
  #help:
    #slot: 7
    #material: PAPER
    #name: "&bSpawn"
    #lore:
      #- "&7Click to teleport to Spawn."
    #player-commands:
      #- "spawn"
    #console-commands:
      #- "heal %player%"