# Here you can disable the limits file to use permission based limits instead.
# Disabling this is not recommended as some features won't work with permission based limits.
# NOTE: This setting requires server reload / restart.
enabled: true

# In this file you can configure numbered limits for all players.
# You can create multiple limit packs, if you want players to get different limits.
# A pack is assigned if the player has a specific permission.
# A player can only have one pack. Every time a player joins, the pack
# gets evaluated. If they have the permission for multiple packs, the pack last in the list of this file will be taken.
# Changes to this file can be applied to players on the server by executing /lands admin reload.
packs:
  default:
    limits:
      # Amount of lands the player can own.
      player_lands_owned: 2
      # Amount of lands they can create free of charge (in case creation cost is configured).
      player_lands_owned_free: 0
      # Amount of lands a player can be trusted in (owned lands excluded).
      player_lands_trusted: 1
      # Amount of temporary camps they can have at the same time.
      player_camps_owned: 1
      # Amount of chunks a player can claim across all lands (owned & trusted).
      # "land_chunks" is used to limit lands in their size.
      player_chunks: 32
      # Amount of chunks the player can claim free of charge combined for all lands they own
      # and that they are trusted in (in case claim cost is configuted).
      player_chunks_free: 0
      # How many areas a player can rent across all lands.
      player_rentals: 1
      # How many chunks each land they own can claim max. This can be used to limit land sizes.
      # "player_chunks" is used to control how many chunks each player can claim.
      land_chunks: 1000
      # Amount of players they can trust to each land they own.
      land_members: 10
      # Amount of parts the lands they own can be split into. Allowing the creation of outposts.
      # If set to 1, no splits allowed.
      land_parts: 1
      # Amount of sub areas they can create for each land they own.
      land_areas: 10
      # Amount of allies they can add for each land they own.
      land_allies: 10
      # Amount of enemies they can add for each land they own.
      land_enemies: 20
      # Amount of roles they can create for each area in their owned lands.
      area_roles: 20
      # Amount of lands they can add to the nation that they own.
      nation_lands: 10
  
  vip:
    # Required permission to get this pack assigned.
    permission: lands.limitpack.vip
    limits:
      player_lands_owned: 3
      player_lands_owned_free: 1
      player_lands_trusted: 1
      player_camps_owned: 1
      player_chunks: 64
      player_chunks_free: 0
      player_rentals: 1
      land_chunks: 128
      land_members: 15
      land_parts: 1
      land_areas: 20
      land_allies: 10
      land_enemies: 20
      area_roles: 20
      nation_lands: 10
      
  pro:
    # Required permission to get this pack assigned.
    permission: lands.limitpack.pro
    limits:
      player_lands_owned: 4
      player_lands_owned_free: 1
      player_lands_trusted: 1
      player_camps_owned: 1
      player_chunks: 96
      player_chunks_free: 0
      player_rentals: 1
      land_chunks: 196
      land_members: 20
      land_parts: 1
      land_areas: 30
      land_allies: 10
      land_enemies: 20
      area_roles: 20
      nation_lands: 10

  mvp:
    # Required permission to get this pack assigned.
    permission: lands.limitpack.mvp
    limits:
      player_lands_owned: 5
      player_lands_owned_free: 1
      player_lands_trusted: 1
      player_camps_owned: 1
      player_chunks: 128
      player_chunks_free: 0
      player_rentals: 1
      land_chunks: 196
      land_members: 25
      land_parts: 1
      land_areas: 40
      land_allies: 10
      land_enemies: 20
      area_roles: 20
      nation_lands: 10
      
  elite:
    # Required permission to get this pack assigned.
    permission: lands.limitpack.elite
    limits:
      player_lands_owned: 6
      player_lands_owned_free: 1
      player_lands_trusted: 1
      player_camps_owned: 1
      player_chunks: 160
      player_chunks_free: 0
      player_rentals: 1
      land_chunks: 256
      land_members: 30
      land_parts: 1
      land_areas: 50
      land_allies: 10
      land_enemies: 20
      area_roles: 20
      nation_lands: 10
      
  immortal:
    # Required permission to get this pack assigned.
    permission: lands.limitpack.immortal
    limits:
      player_lands_owned: 8
      player_lands_owned_free: 1
      player_lands_trusted: 1
      player_camps_owned: 1
      player_chunks: 200
      player_chunks_free: 0
      player_rentals: 1
      land_chunks: 320
      land_members: 40
      land_parts: 1
      land_areas: 75
      land_allies: 10
      land_enemies: 20
      area_roles: 20
      nation_lands: 10

  owner:
    # Required permission to get this pack assigned.
    permission: lands.limitpack.owner
    limits:
      player_lands_owned: 100
      player_lands_owned_free: 100
      player_lands_trusted: 100
      player_camps_owned: 100
      player_chunks: 1000
      player_chunks_free: 0
      player_rentals: 100
      land_chunks: 3200
      land_members: 400
      land_parts: 10
      land_areas: 750
      land_allies: 100
      land_enemies: 200
      area_roles: 200
      nation_lands: 100


  # This is just an example to show that you can add multiple packs.
  example:
    # Required permission to get this pack assigned.
    permission: lands.limitpack.example
    limits:
      player_lands_owned: 1
      player_lands_owned_free: 1
      player_lands_trusted: 1
      player_camps_owned: 1
      player_chunks: 50
      player_chunks_free: 0
      player_rentals: 1
      land_chunks: 100
      land_members: 20
      land_parts: 1
      land_areas: 20
      land_allies: 10
      land_enemies: 20
      area_roles: 20
      nation_lands: 10

# By setting up time rewards you can increase a players limit according to their time that they played on the server.
# A player will receive additional limits each configured period. The playtime is calculated by the server.
# If you delete the primary world, the playtime of players will likely reset. This is handled by the server itself.
# Time units are: s = seconds, m = minutes, h = hours, d = days
time-rewards:
  player_lands_owned: 0s
  player_lands_owned_free: 0s
  player_lands_trusted: 0s
  player_camps_owned: 0s
  player_chunks: 0s
  player_chunks_free: 0s
  player_rentals: 0s
  land_chunks: 0s
  land_members: 0s
  land_parts: 0s
  land_areas: 0s
  land_allies: 0s
  land_enemies: 0s
  area_roles: 0s
  nation_lands: 0s
