name: '&eDefault name'
lore:
- '&b&oDefault lore'
material: RABBIT_FOOT
glow: false
disableStack: false
keepItemOnDeath: false
canBeUsedOnlyByTheOwner: false
storeItemInfo: false
unbreakable: false
usage: 1
usageLimit: -1
cancelEventIfNoPerm: false
cancelEventIfNotOwner: false
disabledWorlds: []
recognitions: []
config_5: true
config_update: true
onlyOwnerBlackListedActivators: []
isDurabilityBasedOnUsage: false
dropFeatures:
  glowDrop: false
  glowDropColor: WHITE
  displayNameDrop: false
hiders:
  hideEnchantments: false
  hideUnbreakable: false
  hideAttributes: false
  hidePotionEffects: false
  hideUsage: true
  hideDestroys: false
  hidePlacedOn: false
  hideDye: false
  hideArmorTrim: false
enchantments: {}
giveFirstJoinFeatures:
  giveFirstJoin: false
  giveFirstJoinAmount: 1
  giveFirstJoinSlot: 0
restrictions: {}
variables:
  var0:
    variableName: uuid
    type: STRING
    default: ''
activators:
  activator0:
    name: '&eActivator'
    option: PLAYER_RIGHT_CLICK
    typeTarget: NO_TYPE_TARGET
    usageModification: 0
    cancelEvent: false
    noActivatorRunIfTheEventIsCancelled: false
    silenceOutput: false
    autoUpdateItem: false
    updateName: true
    updateLore: true
    updateDurability: false
    updateAttributes: false
    updateEnchants: false
    updateCustomModelData: false
    cooldownFeatures:
      cooldown: 0
      isCooldownInTicks: false
      cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
      displayCooldownMessage: true
      cancelEventIfInCooldown: false
      pauseWhenOffline: false
      pausePlaceholdersConditions: {}
    globalCooldownFeatures:
      cooldown: 0
      isCooldownInTicks: false
      cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
      displayCooldownMessage: true
      cancelEventIfInCooldown: false
      pauseWhenOffline: false
      pausePlaceholdersConditions: {}
    otherEICooldowns: {}
    requiredItems: {}
    requiredExecutableItems: {}
    requiredMagics: {}
    detailedSlots:
    - -1
    playerCommands: []
    playerConditions: {}
    worldConditions: {}
    itemConditions: {}
    customConditions: {}
    placeholdersConditions: {}
    variablesModification:
      varUpdt0:
        variableName: uuid
        type: SET
        modification: '%rand:1|1000000%'
  activator1:
    name: '&eActivator'
    option: PLAYER_RIGHT_CLICK
    typeTarget: NO_TYPE_TARGET
    usageModification: 0
    cancelEvent: false
    noActivatorRunIfTheEventIsCancelled: false
    silenceOutput: true
    autoUpdateItem: false
    updateName: true
    updateLore: true
    updateDurability: false
    updateAttributes: false
    updateEnchants: false
    updateCustomModelData: false
    cooldownFeatures:
      cooldown: 0
      isCooldownInTicks: false
      cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
      displayCooldownMessage: true
      cancelEventIfInCooldown: false
      pauseWhenOffline: false
      pausePlaceholdersConditions: {}
    globalCooldownFeatures:
      cooldown: 0
      isCooldownInTicks: false
      cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
      displayCooldownMessage: true
      cancelEventIfInCooldown: false
      pauseWhenOffline: false
      pausePlaceholdersConditions: {}
    otherEICooldowns: {}
    requiredItems: {}
    requiredExecutableItems: {}
    requiredMagics: {}
    detailedSlots:
    - -1
    playerCommands:
    - execute at %player% run summon armor_stand ~ ~ ~ {ShowArms:1b,Marker:1b,Invisible:1b,Tags:["%var_uuid%"],DisabledSlots:4144959,HandItems:[{id:"minecraft:rabbit_foot",count:1,components:{"minecraft:custom_model_data":5}},{}]}
    - 'LOOP START: 100'
    - execute at @e[tag=%var_uuid%] as @e[tag=%var_uuid%] run minecraft:tp @e[tag=%var_uuid%]
      %x% %y% %z% ~40 ~
    - DELAYTICK 1
    - LOOP END
    - minecraft:kill @e[tag=%var_uuid%]
    playerConditions: {}
    worldConditions: {}
    itemConditions: {}
    customConditions: {}
    placeholdersConditions: {}
    variablesModification: {}
  activator2:
    name: '&eActivator'
    option: PLAYER_RIGHT_CLICK
    typeTarget: NO_TYPE_TARGET
    usageModification: 0
    cancelEvent: false
    noActivatorRunIfTheEventIsCancelled: false
    silenceOutput: false
    autoUpdateItem: false
    updateName: true
    updateLore: true
    updateDurability: false
    updateAttributes: false
    updateEnchants: false
    updateCustomModelData: false
    cooldownFeatures:
      cooldown: 0
      isCooldownInTicks: false
      cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
      displayCooldownMessage: true
      cancelEventIfInCooldown: false
      pauseWhenOffline: false
      pausePlaceholdersConditions: {}
    globalCooldownFeatures:
      cooldown: 0
      isCooldownInTicks: false
      cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
      displayCooldownMessage: true
      cancelEventIfInCooldown: false
      pauseWhenOffline: false
      pausePlaceholdersConditions: {}
    otherEICooldowns: {}
    requiredItems: {}
    requiredExecutableItems: {}
    requiredMagics: {}
    detailedSlots:
    - -1
    playerCommands:
    - 'LOOP START: 20'
    - MOB_AROUND distance:5 displayMsgIfNoEntity:false DAMAGE 5
    - DELAYTICK 5
    - LOOP END
    playerConditions: {}
    worldConditions: {}
    itemConditions: {}
    customConditions: {}
    placeholdersConditions: {}
    variablesModification: {}
displayConditions:
  playerConditions: {}
  worldConditions: {}
  itemConditions: {}
  placeholdersConditions: {}
  enableFeature: false
foodFeatures:
  nutrition: 0
  saturation: 0
  isMeat: false
  canAlwaysEat: false
  eatSeconds: 0
attributes: {}
customModelData: 5