name: '&fHoming Bow (Entity)'
lore:
- '&7Hit a target once and'
- '&7the projectiles from this bow'
- '&7will keep pursuing that same target!'
material: WARPED_FUNGUS_ON_A_STICK
glow: true
disableStack: false
keepItemOnDeath: false
canBeUsedOnlyByTheOwner: false
cancelEventIfNotOwner: false
onlyOwnerBlackListedActivators: []
storeItemInfo: false
unbreakable: false
usage: 0
usageLimit: -1
isDurabilityBasedOnUsage: false
cancelEventIfNoPermission: false
whitelistedWorlds: []
recognitions: []
keepDefaultAttributes: true
config_5: true
config_update: true
dropFeatures:
  glowDrop: false
  glowDropColor: WHITE
  displayNameDrop: false
hiders:
  hideEnchantments: false
  hideUnbreakable: false
  hideAttributes: false
  hidePotionEffects: false
  hideUsage: false
  hideDestroys: false
  hidePlacedOn: false
  hideDye: false
  hideArmorTrim: false
enchantments: {}
giveFirstJoinFeatures:
  giveFirstJoin: false
  giveFirstJoinAmount: 1
  giveFirstJoinSlot: 0
restrictions: {}
variables:
  var0:
    variableName: target
    type: STRING
    default: ''
activators:
  activator0:
    name: '&eActivator'
    option: PLAYER_HIT_ENTITY
    usageModification: 0
    cancelEvent: false
    noActivatorRunIfTheEventIsCancelled: false
    silenceOutput: false
    autoUpdateItem: false
    updateName: true
    updateLore: true
    updateDurability: false
    updateAttributes: false
    updateEnchants: false
    updateCustomModelData: false
    updateArmorSettings: false
    cooldownFeatures:
      cooldown: 0
      isCooldownInTicks: false
      cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
      displayCooldownMessage: true
      cancelEventIfInCooldown: false
      pauseWhenOffline: false
      pausePlaceholdersConditions: {}
    globalCooldownFeatures:
      cooldown: 0
      isCooldownInTicks: false
      cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
      displayCooldownMessage: true
      cancelEventIfInCooldown: false
      pauseWhenOffline: false
      pausePlaceholdersConditions: {}
    otherEICooldowns: {}
    requiredItems: {}
    requiredExecutableItems: {}
    requiredMagics: {}
    detailedSlots:
    - -1
    playerCommands: []
    playerConditions: {}
    worldConditions: {}
    itemConditions: {}
    customConditions:
      ifNeedPlayerConfirmationCancel: false
    placeholdersConditions: {}
    detailedDamageCauses: []
    detailedEntities: []
    entityCommands: []
    entityConditions: {}
    variablesModification:
      varUpdt0:
        variableName: target
        type: SET
        modification: '%entity_uuid%'
  activator1:
    name: '&eActivator'
    option: PLAYER_RIGHT_CLICK
    typeTarget: NO_TYPE_TARGET
    usageModification: 0
    cancelEvent: false
    noActivatorRunIfTheEventIsCancelled: false
    silenceOutput: false
    autoUpdateItem: false
    updateName: true
    updateLore: true
    updateDurability: false
    updateAttributes: false
    updateEnchants: false
    updateCustomModelData: false
    updateArmorSettings: false
    cooldownFeatures:
      cooldown: 0
      isCooldownInTicks: false
      cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
      displayCooldownMessage: true
      cancelEventIfInCooldown: false
      pauseWhenOffline: false
      pausePlaceholdersConditions: {}
    globalCooldownFeatures:
      cooldown: 0
      isCooldownInTicks: false
      cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
      displayCooldownMessage: true
      cancelEventIfInCooldown: false
      pauseWhenOffline: false
      pausePlaceholdersConditions: {}
    otherEICooldowns: {}
    requiredItems: {}
    requiredExecutableItems: {}
    requiredMagics: {}
    detailedSlots:
    - -1
    playerCommands:
    - LAUNCH ARROW
    playerConditions: {}
    worldConditions: {}
    itemConditions: {}
    customConditions:
      ifNeedPlayerConfirmationCancel: false
    placeholdersConditions: {}
    variablesModification: {}
  activator2:
    name: '&eActivator'
    option: PLAYER_CUSTOM_LAUNCH
    usageModification: 0
    cancelEvent: false
    noActivatorRunIfTheEventIsCancelled: false
    silenceOutput: false
    autoUpdateItem: false
    updateName: true
    updateLore: true
    updateDurability: false
    updateAttributes: false
    updateEnchants: false
    updateCustomModelData: false
    updateArmorSettings: false
    cooldownFeatures:
      cooldown: 0
      isCooldownInTicks: false
      cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
      displayCooldownMessage: true
      cancelEventIfInCooldown: false
      pauseWhenOffline: false
      pausePlaceholdersConditions: {}
    globalCooldownFeatures:
      cooldown: 0
      isCooldownInTicks: false
      cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
      displayCooldownMessage: true
      cancelEventIfInCooldown: false
      pauseWhenOffline: false
      pausePlaceholdersConditions: {}
    otherEICooldowns: {}
    requiredItems: {}
    requiredExecutableItems: {}
    requiredMagics: {}
    detailedSlots:
    - -1
    playerCommands: []
    playerConditions: {}
    worldConditions: {}
    itemConditions: {}
    customConditions:
      ifNeedPlayerConfirmationCancel: false
    placeholdersConditions: {}
    detailedEntities: []
    entityCommands:
    - DELAYTICK 10
    - MOB_AROUND 10 IF %var_target%=%around_target_uuid% score run-entity-command
      entity:%projectile_uuid% CUSTOMDASH1 %around_target_x% %around_target_y% %around_target_z%
    entityConditions: {}
    variablesModification: {}
displayConditions:
  playerConditions: {}
  worldConditions: {}
  itemConditions: {}
  placeholdersConditions: {}
  enableFeature: false
foodFeatures:
  nutrition: 1
  saturation: 1
  isMeat: false
  canAlwaysEat: false
  eatSeconds: 1
attributes: {}