name: '&4&l>> &fBooooooom &4<<'
lore:
- '&7Click and &crun !'
material: TNT
glow: true
disableStack: false
keepItemOnDeath: false
canBeUsedOnlyByTheOwner: false
storeItemInfo: false
unbreakable: false
usage: 0
usageLimit: -1
dropFeatures:
  glowDrop: false
  glowDropColor: WHITE
  displayNameDrop: false
hiders:
  hideEnchantments: false
  hideUnbreakable: false
  hideAttributes: false
  hidePotionEffects: false
  hideUsage: false
enchantments: {}
giveFirstJoinFeatures:
  giveFirstJoin: false
  giveFirstJoinAmount: 1
  giveFirstJoinSlot: 0
restrictions: {}
cancelEventIfNoPerm: false
cancelEventIfNotOwner: false
disabledWorlds: []
variables:
  x:
    variableName: x
    type: NUMBER
    default: 0.0
  y:
    variableName: y
    type: NUMBER
    default: 0.0
  z:
    variableName: z
    type: NUMBER
    default: 0.0
activators:
  activator2:
    name: '&eActivator'
    option: PLAYER_ALL_CLICK
    typeTarget: NO_TYPE_TARGET
    usageModification: 0
    cancelEvent: false
    silenceOutput: false
    autoUpdateItem: false
    cooldownFeatures:
      cooldown: 0
      isCooldownInTicks: false
      cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
      displayCooldownMessage: false
      cancelEventIfInCooldown: false
    globalCooldownFeatures:
      cooldown: 0
      isCooldownInTicks: false
      cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
      displayCooldownMessage: true
      cancelEventIfInCooldown: false
    otherEICooldowns: {}
    requiredItems:
      errorMessage: ''
    requiredExecutableItems:
      errorMessage: ''
    detailedSlots:
    - -1
    playerCommands: []
    playerConditions: {}
    worldConditions: {}
    itemConditions: {}
    customConditions: {}
    placeholdersConditions: {}
    variablesModification:
      varModif2:
        variableName: z
        type: SET
        modification: '%z%'
      varModif1:
        variableName: y
        type: SET
        modification: '%y%'
      varModif0:
        variableName: x
        type: SET
        modification: '%x%'
  activator1:
    name: '&eActivator'
    option: PLAYER_ALL_CLICK
    typeTarget: NO_TYPE_TARGET
    usageModification: -1
    cancelEvent: false
    silenceOutput: true
    autoUpdateItem: false
    cooldownFeatures:
      cooldown: 0
      isCooldownInTicks: false
      cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
      displayCooldownMessage: false
      cancelEventIfInCooldown: false
    globalCooldownFeatures:
      cooldown: 0
      isCooldownInTicks: false
      cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
      displayCooldownMessage: true
      cancelEventIfInCooldown: false
    otherEICooldowns: {}
    requiredItems:
      errorMessage: ''
    requiredExecutableItems:
      errorMessage: ''
    detailedSlots:
    - -1
    playerCommands:
    - 'LOOP START: 50'
    - execute at %player% run particle witch %var_x% %var_y% %var_z% 10 0.1 10 0 300
    - execute at %player% run particle soul_fire_flame %var_x% %var_y%+10 %var_z%
      0.1 10 0.1 0 300
    - DELAYTICK 2
    - LOOP END
    - execute at %player% run summon fireball %var_x% %var_y%+50 %var_z% {ExplosionPower:10b,power:[0.0,-0.2,0.0]}
    playerConditions: {}
    worldConditions: {}
    itemConditions: {}
    customConditions: {}
    placeholdersConditions: {}
    variablesModification: {}
recognitions: []
attributes: {}
config_5: true
config_update: true