name: '&eCharge 3 on charge'
glow: false
disableEnchantGlide: false
lore:
- §b§oDefault lore
- '§eCharge: §5%var_charge%'
material: CROSSBOW
disableStack: false
keepItemOnDeath: false
canBeUsedOnlyByTheOwner: false
cancelEventIfNotOwner: false
onlyOwnerBlackListedActivators: []
storeItemInfo: false
unbreakable: true
isDurabilityBasedOnUsage: false
cancelEventIfNoPermission: false
whitelistedWorlds: []
chargedProjectiles:
- arrow
keepDefaultAttributes: true
ignoreKeepDefaultAttributesFeature: false
config_5: true
config_update: true
glider: false
usageFeatures:
  usage: 1
  isRefreshableClean: true
  usageLimit: -1
dropFeatures:
  glowDrop: false
  glowDropColor: WHITE
  displayNameDrop: false
enchantments: {}
hiders:
  hideEnchantments: false
  hideUnbreakable: false
  hideAttributes: false
  hideUsage: false
  hideDestroys: false
  hidePlacedOn: false
  hideDye: false
  hideArmorTrim: false
  hideAdditionalTooltip: false
  hideToolTip: false
giveFirstJoinFeatures:
  giveFirstJoin: false
  giveFirstJoinAmount: 1
  giveFirstJoinSlot: 0
restrictions:
  locked-in-inventory: false
variables:
  var0:
    variableName: charge
    type: NUMBER
    default: 3.0
    isRefreshableClean: true
    refreshTagDoNotEdit: §他§天§生§他§生§天§地§道§心§心
activators:
  activator0:
    name: '&eActivator'
    option: PLAYER_RIGHT_CLICK
    typeTarget: NO_TYPE_TARGET
    usageModification: 0
    cancelEvent: true
    noActivatorRunIfTheEventIsCancelled: false
    autoUpdateItem: false
    cooldownFeatures:
      cooldown: 0
      pausePlaceholdersConditions: {}
    globalCooldownFeatures:
      cooldown: 0
    otherEICooldowns: {}
    requiredItems: {}
    requiredExecutableItems: {}
    requiredMagics: {}
    detailedSlots:
    - -1
    playerCommands:
    - LAUNCH FIREBALL
    playerConditions: {}
    worldConditions: {}
    itemConditions:
      ifCrossbowMustBeCharged: true
      ifCrossbowMustBeChargedMsg: ''
    customConditions: {}
    placeholdersConditions:
      plchCdt0:
        type: PLAYER_NUMBER
        comparator: SUPERIOR
        part1: '%var_charge%'
        part2: '1'
        cancelEventIfNotValid: false
        messageIfNotValid: ''
        messageIfNotValidForTarget: ''
        stopCheckingOtherConditionsIfNotValid: true
    variablesModification: {}
  activator1:
    name: '&eActivator'
    option: PLAYER_RIGHT_CLICK
    typeTarget: NO_TYPE_TARGET
    usageModification: 0
    cancelEvent: false
    noActivatorRunIfTheEventIsCancelled: false
    autoUpdateItem: false
    cooldownFeatures:
      cooldown: 0
      pausePlaceholdersConditions: {}
    globalCooldownFeatures:
      cooldown: 0
    otherEICooldowns: {}
    requiredItems: {}
    requiredExecutableItems: {}
    requiredMagics: {}
    detailedSlots:
    - -1
    playerCommands: []
    playerConditions: {}
    worldConditions: {}
    itemConditions: {}
    customConditions: {}
    placeholdersConditions:
      plchCdt0:
        type: PLAYER_NUMBER
        comparator: EQUALS
        part1: '%var_charge%'
        part2: '1'
        cancelEventIfNotValid: false
        messageIfNotValid: ''
        messageIfNotValidForTarget: ''
        stopCheckingOtherConditionsIfNotValid: true
    variablesModification:
      varUpdt0:
        variableName: charge
        type: SET
        modification: 3.0
  activator2:
    name: '&eActivator'
    option: PLAYER_CUSTOM_LAUNCH
    usageModification: 0
    cancelEvent: false
    noActivatorRunIfTheEventIsCancelled: false
    autoUpdateItem: false
    cooldownFeatures:
      cooldown: 0
      pausePlaceholdersConditions: {}
    globalCooldownFeatures:
      cooldown: 0
    otherEICooldowns: {}
    requiredItems: {}
    requiredExecutableItems: {}
    requiredMagics: {}
    detailedSlots:
    - -1
    playerCommands: []
    playerConditions: {}
    worldConditions: {}
    itemConditions: {}
    customConditions: {}
    placeholdersConditions:
      plchCdt0:
        type: PLAYER_NUMBER
        comparator: SUPERIOR
        part1: '%var_charge%'
        part2: '0'
        cancelEventIfNotValid: false
        messageIfNotValid: ''
        messageIfNotValidForTarget: ''
        stopCheckingOtherConditionsIfNotValid: true
    detailedEntities: []
    entityCommands: []
    entityConditions:
      ifAdult: false
    variablesModification:
      varUpdt0:
        variableName: charge
        type: MODIFICATION
        modification: -1.0
  activator3:
    name: '&eActivator'
    option: PLAYER_LAUNCH_PROJECTILE
    usageModification: 0
    cancelEvent: true
    noActivatorRunIfTheEventIsCancelled: false
    autoUpdateItem: false
    cooldownFeatures:
      cooldown: 0
      pausePlaceholdersConditions: {}
    globalCooldownFeatures:
      cooldown: 0
    otherEICooldowns: {}
    requiredItems: {}
    requiredExecutableItems: {}
    requiredMagics: {}
    detailedSlots:
    - -1
    playerCommands:
    - LAUNCH FIREBALL
    playerConditions: {}
    worldConditions: {}
    itemConditions: {}
    customConditions: {}
    placeholdersConditions: {}
    detailedEntities: []
    entityCommands: []
    entityConditions:
      ifAdult: false
    variablesModification: {}
displayConditions:
  playerConditions: {}
  worldConditions: {}
  itemConditions: {}
  placeholdersConditions: {}
  enableFeature: false
foodFeatures:
  nutrition: 1
  saturation: 1
  isMeat: false
  canAlwaysEat: false
consumableFeatures:
  enable: false
  animation: EAT
  hasConsumeParticles: false
  consumeSeconds: 3
itemRarity:
  enableRarity: false
  rarity: COMMON
repairableFeatures:
  enable: false
  repairCost: 2
equippableFeatures:
  enable: false
  slot: BODY
  enableSound: false
  sound: ITEM.ARMOR.EQUIP_DIAMOND
  damageableOnHurt: false
  dispensable: true
  swappable: true
  allowedEntities:
  - PLAYER
attributes: {}