name: '&e&#FB0000T&#FC4D00e&#FD9A00r&#F6C900r&#EEF100a&#A4FF09r&#39FF16i&#03E244u&#02A793s
  &#116FCES&#403CE3a&#6F11F1b&#9B0AD8e&#C703BFr'
lore:
- '&8&m------------------------'
- '&7'
- '&fSwing the sword to launch'
- '&frainbow beams that deal'
- '&f2 damage rapidly while passing'
- '&fthrough'
- '&f'
- '&fRange: 10 blocks'
- '&7'
- '&8&m------------------------'
material: DIAMOND_SWORD
glow: false
disableStack: false
keepItemOnDeath: false
canBeUsedOnlyByTheOwner: false
storeItemInfo: false
unbreakable: false
usage: 0
usageLimit: -1
durability: 1561
dropFeatures:
  glowDrop: false
  glowDropColor: WHITE
  displayNameDrop: false
hiders:
  hideEnchantments: false
  hideUnbreakable: false
  hideAttributes: false
  hidePotionEffects: false
  hideUsage: false
enchantments: {}
giveFirstJoinFeatures:
  giveFirstJoin: false
  giveFirstJoinAmount: 1
  giveFirstJoinSlot: 0
restrictions: {}
cancelEventIfNoPerm: false
cancelEventIfNotOwner: false
disabledWorlds: []
variables: {}
activators:
  activator1:
    name: '&eActivator'
    option: PLAYER_LEFT_CLICK
    typeTarget: NO_TYPE_TARGET
    usageModification: 0
    cancelEvent: false
    silenceOutput: false
    autoUpdateItem: false
    cooldownFeatures:
      cooldown: 0
      isCooldownInTicks: false
      cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
      displayCooldownMessage: false
      cancelEventIfInCooldown: false
    globalCooldownFeatures:
      cooldown: 0
      isCooldownInTicks: false
      cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
      displayCooldownMessage: true
      cancelEventIfInCooldown: false
    otherEICooldowns: {}
    requiredItems: {}
    requiredExecutableItems: {}
    detailedSlots:
    - -1
    playerCommands:
    - LAUNCH proj_rainbow_projectile
    - execute at %player% run playsound entity.player.attack.sweep ambient %player%
    playerConditions: {}
    worldConditions: {}
    itemConditions: {}
    customConditions: {}
    placeholdersConditions: {}
    variablesModification: {}
  activator2:
    name: '&eActivator'
    option: PLAYER_CUSTOM_LAUNCH
    usageModification: 0
    cancelEvent: false
    silenceOutput: true
    autoUpdateItem: false
    cooldownFeatures:
      cooldown: 0
      isCooldownInTicks: false
      cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
      displayCooldownMessage: false
      cancelEventIfInCooldown: false
    globalCooldownFeatures:
      cooldown: 0
      isCooldownInTicks: false
      cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
      displayCooldownMessage: true
      cancelEventIfInCooldown: false
    otherEICooldowns: {}
    requiredItems: {}
    requiredExecutableItems: {}
    detailedSlots:
    - -1
    playerCommands:
    - execute at %projectile_uuid% run summon armor_stand ~ ~ ~ {Invulnerable:1b,Marker:1b,Invisible:1b,Tags:["%projectile_uuid%1"],HandItems:[{id:"minecraft:red_concrete",Count:1b},{}]}
    - execute at %projectile_uuid% run summon armor_stand ~ ~ ~ {Invulnerable:1b,Marker:1b,Invisible:1b,Tags:["%projectile_uuid%2"],HandItems:[{id:"minecraft:orange_concrete",Count:1b},{}]}
    - execute at %projectile_uuid% run summon armor_stand ~ ~ ~ {Invulnerable:1b,Marker:1b,Invisible:1b,Tags:["%projectile_uuid%3"],HandItems:[{id:"minecraft:yellow_concrete",Count:1b},{}]}
    - execute at %projectile_uuid% run summon armor_stand ~ ~ ~ {Invulnerable:1b,Marker:1b,Invisible:1b,Tags:["%projectile_uuid%4"],HandItems:[{id:"minecraft:green_concrete",Count:1b},{}]}
    - execute at %projectile_uuid% run summon armor_stand ~ ~ ~ {Invulnerable:1b,Marker:1b,Invisible:1b,Tags:["%projectile_uuid%5"],HandItems:[{id:"minecraft:blue_concrete",Count:1b},{}]}
    - execute at %projectile_uuid% run summon armor_stand ~ ~ ~ {Invulnerable:1b,Marker:1b,Invisible:1b,Tags:["%projectile_uuid%6"],HandItems:[{id:"minecraft:purple_concrete",Count:1b},{}]}
    - execute at %projectile_uuid% run summon armor_stand ~ ~ ~ {Invulnerable:1b,Marker:1b,Invisible:1b,Tags:["%projectile_uuid%7"],HandItems:[{id:"minecraft:magenta_concrete",Count:1b},{}]}
    - data merge entity %projectile_uuid% {CustomName:'{"text":"%player%"}'}
    - execute at %player% run summon armor_stand ~ ~ ~ {NoGravity:1b,CustomName:'{"text":"%player%"}',Invulnerable:1b,Invisible:1b,Marker:1b,Tags:["%projectile_uuid%"],ArmorItems:[{},{},{},{}]}
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as %projectile_uuid%
      run minecraft:tp ^ ^0.2 ^0.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%1] run minecraft:tp ^1 ^0.2 ^0.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%2] run minecraft:tp ^1 ^0.2 ^-0.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%3] run minecraft:tp ^1 ^0.2 ^-1.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%4] run minecraft:tp ^1 ^0.2 ^-1.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%5] run minecraft:tp ^1 ^0.2 ^-2.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%6] run minecraft:tp ^1 ^0.2 ^-2.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%7] run minecraft:tp ^1 ^0.2 ^-3.0
    - execute at %projectile_uuid% run playsound minecraft:entity.generic.extinguish_fire
      master @a
    - DELAYTICK 1
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as %projectile_uuid%
      run minecraft:tp ^ ^0.2 ^1.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%1] run minecraft:tp ^1 ^0.2 ^1.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%2] run minecraft:tp ^1 ^0.2 ^0.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%3] run minecraft:tp ^1 ^0.2 ^
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%4] run minecraft:tp ^1 ^0.2 ^-0.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%5] run minecraft:tp ^1 ^0.2 ^-1
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%6] run minecraft:tp ^1 ^0.2 ^-1.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%7] run minecraft:tp ^1 ^0.2 ^-2
    - execute at %projectile_uuid% run playsound minecraft:entity.generic.extinguish_fire
    - DELAYTICK 1
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as %projectile_uuid%
      run minecraft:tp ^ ^0.2 ^2.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%1] run minecraft:tp ^1 ^0.2 ^2.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%2] run minecraft:tp ^1 ^0.2 ^1.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%3] run minecraft:tp ^1 ^0.2 ^1.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%4] run minecraft:tp ^1 ^0.2 ^0.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%5] run minecraft:tp ^1 ^0.2 ^0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%6] run minecraft:tp ^1 ^0.2 ^-0.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%7] run minecraft:tp ^1 ^0.2 ^-1
    - execute at %projectile_uuid% run playsound minecraft:entity.generic.extinguish_fire
    - DELAYTICK 1
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as %projectile_uuid%
      run minecraft:tp ^ ^0.2 ^3.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%1] run minecraft:tp ^1 ^0.2 ^3.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%2] run minecraft:tp ^1 ^0.2 ^2.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%3] run minecraft:tp ^1 ^0.2 ^2.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%4] run minecraft:tp ^1 ^0.2 ^1.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%5] run minecraft:tp ^1 ^0.2 ^1.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%6] run minecraft:tp ^1 ^0.2 ^0.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%7] run minecraft:tp ^1 ^0.2 ^0
    - execute at %projectile_uuid% run playsound minecraft:entity.generic.extinguish_fire
    - DELAYTICK 1
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as %projectile_uuid%
      run minecraft:tp ^ ^0.2 ^4.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%1] run minecraft:tp ^1 ^0.2 ^4.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%2] run minecraft:tp ^1 ^0.2 ^3.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%3] run minecraft:tp ^1 ^0.2 ^3.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%4] run minecraft:tp ^1 ^0.2 ^2.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%5] run minecraft:tp ^1 ^0.2 ^2.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%6] run minecraft:tp ^1 ^0.2 ^1.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%7] run minecraft:tp ^1 ^0.2 ^1.0
    - execute at %projectile_uuid% run playsound minecraft:entity.generic.extinguish_fire
    - DELAYTICK 1
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as %projectile_uuid%
      run minecraft:tp ^ ^0.2 ^5.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%1] run minecraft:tp ^1 ^0.2 ^5.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%2] run minecraft:tp ^1 ^0.2 ^4.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%3] run minecraft:tp ^1 ^0.2 ^4.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%4] run minecraft:tp ^1 ^0.2 ^3.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%5] run minecraft:tp ^1 ^0.2 ^3.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%6] run minecraft:tp ^1 ^0.2 ^2.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%7] run minecraft:tp ^1 ^0.2 ^2.0
    - execute at %projectile_uuid% run playsound minecraft:entity.generic.extinguish_fire
    - DELAYTICK 1
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as %projectile_uuid%
      run minecraft:tp ^ ^0.2 ^6.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%1] run minecraft:tp ^1 ^0.2 ^6.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%2] run minecraft:tp ^1 ^0.2 ^5.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%3] run minecraft:tp ^1 ^0.2 ^5.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%4] run minecraft:tp ^1 ^0.2 ^4.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%5] run minecraft:tp ^1 ^0.2 ^4.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%6] run minecraft:tp ^1 ^0.2 ^3.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%7] run minecraft:tp ^1 ^0.2 ^3.0
    - execute at %projectile_uuid% run playsound minecraft:entity.generic.extinguish_fire
    - DELAYTICK 1
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as %projectile_uuid%
      run minecraft:tp ^ ^0.2 ^7.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%1] run minecraft:tp ^1 ^0.2 ^7.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%2] run minecraft:tp ^1 ^0.2 ^6.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%3] run minecraft:tp ^1 ^0.2 ^6.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%4] run minecraft:tp ^1 ^0.2 ^5.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%5] run minecraft:tp ^1 ^0.2 ^5.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%6] run minecraft:tp ^1 ^0.2 ^4.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%7] run minecraft:tp ^1 ^0.2 ^4.0
    - execute at %projectile_uuid% run playsound minecraft:entity.generic.extinguish_fire
    - DELAYTICK 1
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as %projectile_uuid%
      run minecraft:tp ^ ^0.2 ^8.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%1] run minecraft:tp ^1 ^0.2 ^8.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%2] run minecraft:tp ^1 ^0.2 ^7.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%3] run minecraft:tp ^1 ^0.2 ^7.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%4] run minecraft:tp ^1 ^0.2 ^6.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%5] run minecraft:tp ^1 ^0.2 ^6.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%6] run minecraft:tp ^1 ^0.2 ^5.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%7] run minecraft:tp ^1 ^0.2 ^5.0
    - execute at %projectile_uuid% run playsound minecraft:entity.generic.extinguish_fire
    - DELAYTICK 1
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as %projectile_uuid%
      run minecraft:tp ^ ^0.2 ^9.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%1] run minecraft:tp ^1 ^0.2 ^9.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%2] run minecraft:tp ^1 ^0.2 ^8.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%3] run minecraft:tp ^1 ^0.2 ^8.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%4] run minecraft:tp ^1 ^0.2 ^7.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%5] run minecraft:tp ^1 ^0.2 ^7.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%6] run minecraft:tp ^1 ^0.2 ^6.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%7] run minecraft:tp ^1 ^0.2 ^6.0
    - execute at %projectile_uuid% run playsound minecraft:entity.generic.extinguish_fire
    - DELAYTICK 1
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as %projectile_uuid%
      run minecraft:tp ^ ^0.2 ^10.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%1] run minecraft:tp ^1 ^0.2 ^10.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%2] run minecraft:tp ^1 ^0.2 ^9.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%3] run minecraft:tp ^1 ^0.2 ^9.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%4] run minecraft:tp ^1 ^0.2 ^8.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%5] run minecraft:tp ^1 ^0.2 ^8.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%6] run minecraft:tp ^1 ^0.2 ^7.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%7] run minecraft:tp ^1 ^0.2 ^7.0
    - execute at %projectile_uuid% run playsound minecraft:entity.generic.extinguish_fire
    - DELAYTICK 1
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as %projectile_uuid%
      run minecraft:tp ^ ^0.2 ^11.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%1] run minecraft:tp ^1 ^0.2 ^11.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%2] run minecraft:tp ^1 ^0.2 ^10.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%3] run minecraft:tp ^1 ^0.2 ^10.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%4] run minecraft:tp ^1 ^0.2 ^9.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%5] run minecraft:tp ^1 ^0.2 ^9.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%6] run minecraft:tp ^1 ^0.2 ^8.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%7] run minecraft:tp ^1 ^0.2 ^8.0
    - execute at %projectile_uuid% run playsound minecraft:entity.generic.extinguish_fire
    - DELAYTICK 1
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as %projectile_uuid%
      run minecraft:tp ^ ^0.2 ^12.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%1] run minecraft:tp ^1 ^0.2 ^12.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%2] run minecraft:tp ^1 ^0.2 ^11.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%3] run minecraft:tp ^1 ^0.2 ^11.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%4] run minecraft:tp ^1 ^0.2 ^10.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%5] run minecraft:tp ^1 ^0.2 ^10.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%6] run minecraft:tp ^1 ^0.2 ^9.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%7] run minecraft:tp ^1 ^0.2 ^9.0
    - execute at %projectile_uuid% run playsound minecraft:entity.generic.extinguish_fire
    - DELAYTICK 1
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as %projectile_uuid%
      run minecraft:tp ^ ^0.2 ^13.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%1] run minecraft:tp ^1 ^0.2 ^13.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%2] run minecraft:tp ^1 ^0.2 ^12.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%3] run minecraft:tp ^1 ^0.2 ^12.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%4] run minecraft:tp ^1 ^0.2 ^11.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%5] run minecraft:tp ^1 ^0.2 ^11.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%6] run minecraft:tp ^1 ^0.2 ^10.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%7] run minecraft:tp ^1 ^0.2 ^10.0
    - execute at %projectile_uuid% run playsound minecraft:entity.generic.extinguish_fire
    - DELAYTICK 1
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as %projectile_uuid%
      run minecraft:tp ^ ^0.2 ^14.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%1] run minecraft:tp ^1 ^0.2 ^14.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%2] run minecraft:tp ^1 ^0.2 ^13.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%3] run minecraft:tp ^1 ^0.2 ^13.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%4] run minecraft:tp ^1 ^0.2 ^12.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%5] run minecraft:tp ^1 ^0.2 ^12.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%6] run minecraft:tp ^1 ^0.2 ^11.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%7] run minecraft:tp ^1 ^0.2 ^11.0
    - execute at %projectile_uuid% run playsound minecraft:entity.generic.extinguish_fire
    - DELAYTICK 1
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as %projectile_uuid%
      run minecraft:tp ^ ^0.2 ^15.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%1] run minecraft:tp ^1 ^0.2 ^15.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%2] run minecraft:tp ^1 ^0.2 ^14.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%3] run minecraft:tp ^1 ^0.2 ^14.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%4] run minecraft:tp ^1 ^0.2 ^13.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%5] run minecraft:tp ^1 ^0.2 ^13.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%6] run minecraft:tp ^1 ^0.2 ^12.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%7] run minecraft:tp ^1 ^0.2 ^12.0
    - execute at %projectile_uuid% run playsound minecraft:entity.generic.extinguish_fire
    - DELAYTICK 1
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as %projectile_uuid%
      run minecraft:tp ^ ^0.2 ^16.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%1] run minecraft:tp ^1 ^0.2 ^16.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%2] run minecraft:tp ^1 ^0.2 ^15.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%3] run minecraft:tp ^1 ^0.2 ^15.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%4] run minecraft:tp ^1 ^0.2 ^14.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%5] run minecraft:tp ^1 ^0.2 ^14.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%6] run minecraft:tp ^1 ^0.2 ^13.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%7] run minecraft:tp ^1 ^0.2 ^13.0
    - execute at %projectile_uuid% run playsound minecraft:entity.generic.extinguish_fire
    - DELAYTICK 1
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as %projectile_uuid%
      run minecraft:tp ^ ^0.2 ^17.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%1] run minecraft:tp ^1 ^0.2 ^17.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%2] run minecraft:tp ^1 ^0.2 ^16.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%3] run minecraft:tp ^1 ^0.2 ^16.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%4] run minecraft:tp ^1 ^0.2 ^15.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%5] run minecraft:tp ^1 ^0.2 ^15.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%6] run minecraft:tp ^1 ^0.2 ^14.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%7] run minecraft:tp ^1 ^0.2 ^14.0
    - execute at %projectile_uuid% run playsound minecraft:entity.generic.extinguish_fire
    - DELAYTICK 1
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as %projectile_uuid%
      run minecraft:tp ^ ^0.2 ^18.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%1] run minecraft:tp ^1 ^0.2 ^18.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%2] run minecraft:tp ^1 ^0.2 ^17.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%3] run minecraft:tp ^1 ^0.2 ^17.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%4] run minecraft:tp ^1 ^0.2 ^16.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%5] run minecraft:tp ^1 ^0.2 ^16.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%6] run minecraft:tp ^1 ^0.2 ^15.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%7] run minecraft:tp ^1 ^0.2 ^15.0
    - execute at %projectile_uuid% run playsound minecraft:entity.generic.extinguish_fire
    - DELAYTICK 1
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as %projectile_uuid%
      run minecraft:tp ^ ^0.2 ^19.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%1] run minecraft:tp ^1 ^0.2 ^19.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%2] run minecraft:tp ^1 ^0.2 ^18.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%3] run minecraft:tp ^1 ^0.2 ^18.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%4] run minecraft:tp ^1 ^0.2 ^17.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%5] run minecraft:tp ^1 ^0.2 ^17.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%6] run minecraft:tp ^1 ^0.2 ^16.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%7] run minecraft:tp ^1 ^0.2 ^16.0
    - execute at %projectile_uuid% run playsound minecraft:entity.generic.extinguish_fire
    - DELAYTICK 1
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as %projectile_uuid%
      run minecraft:tp ^ ^0.2 ^20.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%1] run minecraft:tp ^1 ^0.2 ^20.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%2] run minecraft:tp ^1 ^0.2 ^19.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%3] run minecraft:tp ^1 ^0.2 ^18.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%4] run minecraft:tp ^1 ^0.2 ^18.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%5] run minecraft:tp ^1 ^0.2 ^17.0
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%6] run minecraft:tp ^1 ^0.2 ^17.5
    - execute at @e[type=minecraft:armor_stand, tag=%projectile_uuid%] as @e[type=minecraft:armor_stand,
      tag=%projectile_uuid%7] run minecraft:tp ^1 ^0.2 ^17.0
    - execute in <<%world%>> run minecraft:kill @e[tag=%projectile_uuid%]
    - execute in <<%world%>> run minecraft:kill %projectile_uuid%
    - execute in <<%world%>> run minecraft:kill @e[tag=%projectile_uuid%1]
    - execute in <<%world%>> run minecraft:kill @e[tag=%projectile_uuid%2]
    - execute in <<%world%>> run minecraft:kill @e[tag=%projectile_uuid%3]
    - execute in <<%world%>> run minecraft:kill @e[tag=%projectile_uuid%4]
    - execute in <<%world%>> run minecraft:kill @e[tag=%projectile_uuid%5]
    - execute in <<%world%>> run minecraft:kill @e[tag=%projectile_uuid%6]
    - execute in <<%world%>> run minecraft:kill @e[tag=%projectile_uuid%7]
    playerConditions: {}
    worldConditions: {}
    itemConditions: {}
    customConditions: {}
    placeholdersConditions: {}
    detailedEntities: []
    entityCommands:
    - execute as @e[type=minecraft:armor_stand, tag=%projectile_uuid%] at %player%
      run minecraft:tp @s ~0.25 ~ ~ ~ ~
    - 'LOOP START: 32'
    - execute at %projectile_uuid% run particle firework ~-0.5 ~1 ~ .2 .2 .2 0 10
    - MOB_AROUND 2 DAMAGE 2
    - AROUND 2 CONDITIONS(%::player_name::%!=%player%) DAMAGE 2
    - DELAYTICK 1
    - LOOP END
    entityConditions:
      ifIsOnTheBlock: {}
      ifIsNotOnTheBlock: {}
      ifNotEntityType: []
    variablesModification: {}
recognitions: []
attributes: {}
config_5: true
config_update: true