Arrow_Effects:
  # Sets tick interval for arrow & trident particle effect trails added by enchantments.
  # [Increase for performance; Decrease for better visuals]
  # [20 ticks = 1 second]
  # [Default is 1]
  Tick_Interval: 1
Passive_Enchants:
  # Tick interval for passive enchantments (in seconds).
  # Passive enchants depends on entity's 'ticksLived' value, changing this value may result in passive enchants not triggered correctly.
  # [Default is 1]
  Interval: 1
  # Controls whether mobs are affected by effects of passive enchantments.
  # [Disable for performance; Enable for better experience]
  # [Default is true]
  AllowForMobs: true
Charges:
  # Enables the Charges feature: https://nightexpressdev.com/excellentenchants/features/charges
  Enabled: false
  # Sets charges format based on percent of max. charges amount.
  Format:
    zero:
      Threshold: 0
      Format: <soft_red>(%amount%⚡)</soft_red>
    low:
      Threshold: 25
      Format: <soft_orange>(%amount%⚡)</soft_orange>
    medium:
      Threshold: 50
      Format: <soft_yellow>(%amount%⚡)</soft_yellow>
    high:
      Threshold: 75
      Format: <soft_green>(%amount%⚡)</soft_green>
  Fuel:
    # Controls if item meta (such as display name, lore, model data, etc.) should be ignored when checks if item is valid fuel.
    # [Default is false]
    Ignore_Meta: false
    # Default item used to fuel enchantments on anvils.
    # Enchantments can have their own custom fuel items.
    # https://nightexpressdev.com/nightcore/configuration/item-formation/
    Item:
      Material: minecraft:lapis_lazuli
      Lore: []
Modules:
  # When 'true', adds the enchantment description to item lore under enchantment names.
  EnchantTooltip: true
EnchantTooltip:
  # Sets whether or not only enchanted books will have enchantment descriptions.
  Books_Only: false
  Format:
    # Sets description format for enchantments without charges.
    Default: <soft_gray>• %description%</soft_gray>
    # Sets description format for enchantments with charges enabled.
    WithCharges: <soft_gray>• %description% %charges%</soft_gray>
    # Sets charges format based on percent of max. charges amount.
    Charges-By-Percent:
      zero:
        Threshold: 0
        Format: <soft_red>(%amount%⚡)</soft_red>
      low:
        Threshold: 25
        Format: <soft_orange>(%amount%⚡)</soft_orange>
      medium:
        Threshold: 50
        Format: <soft_yellow>(%amount%⚡)</soft_yellow>
      high:
        Threshold: 75
        Format: <soft_green>(%amount%⚡)</soft_green>
Disabled:
  # Put here CUSTOM enchantment names that you want to disable in specific worlds.
  # To disable all enchantments for a world, use '*' instead of enchantment names.
  # Enchantment names are equal to their config file names in the '/enchants/' directory.
  # [*] This setting only disables enchantment effects, not the enchantment distribution there!
  ByWorld:
    another_world:
    - ice_aspect
    - another_enchantment
    your_world_name:
    - ice_aspect
    - enchantment_name
Anvil:
  # Prevents item from being enchanted using anvil if it already contains specific amount of custom enchantments.
  # [Default is 5]
  Enchant_Limit: 5
